Compiling Haskell on Mac, for 64-bit Windows

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To compile Haskell code on a Mac for 64-bit Windows, you can use the GHC (Glasgow Haskell Compiler) cross-compilation feature. GHC allows you to target different platforms, including Windows, from a non-Windows system like macOS. Here's a step-by-step guide on how to do it:

  1. Install GHC and Cabal: If you haven't already, install GHC and Cabal on your macOS system. You can use a package manager like Homebrew to install them:

    bash
    brew install ghc cabal-install
  2. Set Up Cross-Compilation:

    • Open a terminal and navigate to your Haskell project directory.

    • Create a Cabal sandbox to isolate the project dependencies:

      bash
      cabal sandbox init
    • Add the i386-unknown-mingw32 and x86_64-unknown-mingw32 GHC targets:

      bash
      cabal install i386-unknown-mingw32 x86_64-unknown-mingw32
    • Set the appropriate environment variables to enable cross-compilation:

      bash
      export GHC_i386=ghc-i386-unknown-mingw32
      export GHC_x86_64=ghc-x86_64-unknown-mingw32
      export GHC_PKG_i386=ghc-pkg-i386-unknown-mingw32
      export GHC_PKG_x86_64=ghc-pkg-x86_64-unknown-mingw32
  3. Build the Project:

    • Use the appropriate GHC target when building your project. For example, to build the project for 64-bit Windows:

      bash
      cabal configure --ghc-option="-target x86_64-unknown-mingw32"
      cabal build
    • The compiled executable will be available in the dist directory.

  4. Test on Windows: Transfer the executable to a 64-bit Windows system and test it there.

Keep in mind that not all packages may support cross-compilation. Some platform-specific packages may have to be avoided or replaced with platform-independent alternatives to ensure successful cross-compilation.

Additionally, cross-compilation from macOS to Windows might not be as straightforward as compiling directly on a Windows system. You may encounter issues with certain dependencies or platform-specific code. Therefore, it is essential to thoroughly test the application on a Windows system to ensure its correctness and compatibility.