- 1 year ago
Cross-compiling c++ with sdl on linux
To cross-compile C++ code with SDL on Linux, you'll need a cross-compilation toolchain that targets the desired platform or architecture. Here's a general approach to cross-compiling with SDL:
Install the Cross-Compilation Toolchain: Set up a cross-compilation toolchain for the target platform or architecture. The toolchain should include a cross-compiler, linker, and related development tools specific to the target platform. You can typically obtain cross-compilation toolchains from the platform's SDK or toolchain provider.
Configure CMake (if using): If you're using CMake as your build system, create a
CMakeLists.txt
file in your project directory with the necessary configuration for cross-compilation. Here's an example:cmakecmake_minimum_required(VERSION 3.0)
project(MyProject)
# Set the cross-compilation toolchain file
set(CMAKE_TOOLCHAIN_FILE /path/to/cross-toolchain-file.cmake)
# Set the target platform and architecture
set(CMAKE_SYSTEM_NAME target_platform_name)
set(CMAKE_SYSTEM_PROCESSOR target_architecture)
# Add your project source files and libraries
add_executable(my_app main.cpp)
target_link_libraries(my_app SDL2)
Replace
/path/to/cross-toolchain-file.cmake
with the path to the cross-compilation toolchain file specific to your target platform.target_platform_name
should be the name of the target platform (e.g., "Linux" or "Android"), andtarget_architecture
should be the architecture for the target platform (e.g., "arm", "arm64", "x86", etc.).Build your project: Use CMake to generate the build files and build the project with the cross-compilation toolchain. Run the following commands in your project directory:
bashmkdir build
cd build
cmake ..
make
This will generate the necessary build files and compile your project using the cross-compilation toolchain.
Copy the compiled binaries to the target platform: Once the build is successful, you'll have compiled binaries for the target platform. Copy these binaries to the target platform and run them on the respective environment.
Remember to adjust the specific paths, platform names, and architecture names according to your target platform. The exact steps and configurations may vary depending on your cross-compilation toolchain and target platform.
Keep in mind that cross-compilation can be complex, and it's essential to ensure that all necessary libraries and dependencies are available and properly configured for the target platform.