How can I link PDCurses using gcc on Windows?

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To link PDCurses using gcc on Windows, you'll need to follow these steps:

  1. Download PDCurses:
    Download the PDCurses library for Windows from the official website: https://pdcurses.org/. Make sure to choose the appropriate pre-compiled library for your architecture (32-bit or 64-bit) and the version of gcc you are using.

  2. Extract the Library:
    After downloading the PDCurses library, extract the contents of the ZIP file to a convenient location on your computer. You should find the necessary header files and libraries inside the extracted folder.

  3. Create a C Source File:
    Write a simple C source file that uses PDCurses functions. For example, you can create a file named main.c with the following content:

    c
    #include <curses.h>

    int main() {
    initscr(); // Initialize curses mode
    printw("Hello, PDCurses!"); // Print "Hello, PDCurses!" on the screen
    refresh(); // Refresh the screen to display the text
    getch(); // Wait for a key press
    endwin(); // End curses mode

    return 0;
    }
  4. Compile and Link:
    Open a command prompt or terminal window, navigate to the folder containing main.c and the PDCurses library, and compile the source file using gcc. You need to specify the path to the PDCurses library files using the -I (for include files) and -L (for library files) options, and then link against the PDCurses library using the -lpdcurses option. For example:

    bash
    gcc main.c -o main.exe -I path/to/pdcurses -L path/to/pdcurses -lpdcurses

    Replace path/to/pdcurses with the actual path to the folder where you extracted the PDCurses library.

  5. Run the Executable:
    After successfully compiling, you will get an executable file named main.exe. Run the executable by typing main.exe in the command prompt or terminal, and you should see the "Hello, PDCurses!" message displayed on the screen.

With these steps, you should be able to link PDCurses with gcc on Windows and use the library to build console-based applications that have text-based user interfaces.