- 1 year ago
How to create a custom winrt::Microsoft::AI::MachineLearning::TensorFloat16Bit?
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To create a custom winrt::Microsoft::AI::MachineLearning::TensorFloat16Bit
, you can use the winrt::Microsoft::AI::MachineLearning::CreateTensorValue
factory method, which creates a tensor value with the specified shape and data type. You can then fill in the tensor with your own data using the winrt::Microsoft::AI::MachineLearning::Tensor::CopyFrom
method.
Here's an example code snippet that creates a 3x3 TensorFloat16Bit
with some random data:
c++#include <winrt/Microsoft.AI.MachineLearning.h>
using namespace winrt::Microsoft::AI::MachineLearning;
// Create a 3x3 TensorFloat16Bit
auto tensor = CreateTensorValue({ 3, 3 }, TensorKind::Float16Bit);
// Fill in the tensor with some random data
std::vector<uint16_t> data = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
tensor.as<TensorFloat16Bit>().CopyFrom(data);
You can then use the winrt::Microsoft::AI::MachineLearning::LearningModelBinding::Bind
method to bind the tensor to an input feature of a machine learning model.