- 1 year ago
How to select the target platform in clang?
To select the target platform in Clang, you can use the -target
option followed by the target triple. The target triple is a string that specifies the target platform and environment. It consists of three components: architecture, vendor, and operating system. Here's how you can specify the target platform in Clang:
bashclang -target <target-triple> <source-files>
For example, to target x86-64 architecture on Windows:
bashclang -target x86_64-pc-windows-msvc <source-files>
Here are a few examples of target triples for different platforms:
- x86-64 architecture on Linux:
x86_64-linux-gnu
- ARM architecture on Android:
armv7-none-linux-androideabi
- ARM64 architecture on iOS:
aarch64-apple-ios
The specific target triple you need to use depends on the platform and environment you are targeting. You can find the appropriate target triple for your desired platform by referring to the Clang documentation or platform-specific documentation.
It's worth noting that specifying the target platform in Clang affects code generation and may enable platform-specific optimizations or behavior. Ensure that you have the necessary cross-compilation toolchain installed for your target platform to successfully compile and run the code.