- 1 year ago
How to use a Embedded file from Assembly for SoundPlayer contexts inside of a C# application
To use an embedded audio file from an assembly with SoundPlayer
in a C# application, you can follow these steps:
Add the audio file to your project as an embedded resource:
- Right-click on the audio file in Solution Explorer.
- Choose "Properties."
- In the Properties window, set "Build Action" to "Embedded Resource."
Load and play the embedded audio file using
SoundPlayer
:- You'll need to read the embedded resource stream from the assembly and pass it to the
SoundPlayer
object.
- You'll need to read the embedded resource stream from the assembly and pass it to the
Here's an example of how to achieve this:
csharpusing System;
using System.IO;
using System.Reflection;
using System.Media;
namespace YourNamespace
{
class Program
{
static void Main()
{
// Get the assembly where the embedded resource is located
Assembly assembly = Assembly.GetExecutingAssembly();
// Replace "YourNamespace" and "your_audio_file.wav" with the appropriate namespace and file name
string resourceName = "YourNamespace.your_audio_file.wav";
// Load the embedded resource stream
using (Stream stream = assembly.GetManifestResourceStream(resourceName))
{
if (stream == null)
{
Console.WriteLine("Embedded resource not found.");
return;
}
// Play the sound using SoundPlayer
using (SoundPlayer soundPlayer = new SoundPlayer(stream))
{
soundPlayer.PlaySync(); // Play synchronously
}
}
}
}
}
In this example, we first retrieve the current assembly (Assembly.GetExecutingAssembly()
) where the embedded resource is located. Then, we specify the name of the embedded resource as "YourNamespace.your_audio_file.wav"
, where "YourNamespace"
is the namespace of your project, and "your_audio_file.wav"
is the name of your embedded audio file.
Finally, we load the embedded resource stream using assembly.GetManifestResourceStream(resourceName)
and play it synchronously using SoundPlayer.PlaySync()
.
Ensure that the specified resource name and file match the actual namespace and filename in your project to play the embedded audio file successfully.