- 1 year ago
Linking my CMAKE project with libpng in Windows
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To link your CMAKE project with libpng in Windows, you can follow these steps:
Download the libpng library from the official website and extract the files to a directory on your computer.
In your CMAKE project, add the following lines to your
CMakeLists.txt
file to locate the libpng library:
bashset(LIBPNG_ROOT_DIR "path/to/libpng")
set(LIBPNG_INCLUDE_DIRS "${LIBPNG_ROOT_DIR}/include")
set(LIBPNG_LIBRARIES "${LIBPNG_ROOT_DIR}/lib/libpng16.lib")
Replace path/to/libpng
with the actual path to the directory where you extracted the libpng library files.
- Add the following lines to your
CMakeLists.txt
file to link your project with the libpng library:
scssinclude_directories(${LIBPNG_INCLUDE_DIRS})
target_link_libraries(your_target_name ${LIBPNG_LIBRARIES})
Replace your_target_name
with the actual name of your target.
- Generate the project files with CMAKE and build your project. If everything is configured correctly, your project should be linked with the libpng library and should compile without errors.
Note: Make sure that you are using the correct version of libpng for your project. The steps above are for libpng version 1.6, but if you are using a different version of libpng, you will need to adjust the file paths and library names accordingly.