Scale TBitmap while preserving alpha channel

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To scale a TBitmap while preserving the alpha channel (transparency), you can use the Graphics32 library in Delphi. Graphics32 is a powerful library for image processing, and it provides functionality to handle alpha channels during image scaling.

Here's how you can scale a TBitmap with Graphics32:

  1. Add Graphics32 Library:
    Download and install the Graphics32 library from the official website or through package managers like GetIt.

  2. Include Graphics32 Units:
    In your Delphi project, include the necessary Graphics32 units:

delphi
uses
GR32, GR32_Image, GR32_Layers, GR32_Transforms;
  1. Scale TBitmap with Alpha Channel:
    Write a function to scale a TBitmap while preserving the alpha channel:
delphi
function ScaleBitmapWithAlpha(const SrcBitmap: TBitmap; ScaleFactor: Double): TBitmap;
var
Bitmap32: TBitmap32;
R: TRect;
DstWidth, DstHeight: Integer;
begin
// Calculate the destination size
DstWidth := Round(SrcBitmap.Width * ScaleFactor);
DstHeight := Round(SrcBitmap.Height * ScaleFactor);

// Create a new Bitmap32 to work with
Bitmap32 := TBitmap32.Create;
try
// Assign the source TBitmap to the Bitmap32
Bitmap32.Assign(SrcBitmap);

// Set the bitmap transparency properties
Bitmap32.DrawMode := dmBlend;
Bitmap32.MasterAlpha := $FF; // Set to 255 for fully opaque

// Define the rectangle for the destination size
R := Rect(0, 0, DstWidth, DstHeight);

// Scale the bitmap using the Graphics32 transformation
Bitmap32.Resampler := TNearestResampler.Create;
Bitmap32.SetSize(DstWidth, DstHeight);
Bitmap32.DrawMode := dmBlendWithAlpha;
Bitmap32.DrawTo(SrcBitmap.Canvas.Handle, R);

// Create a new TBitmap to store the scaled image
Result := TBitmap.Create;
Result.Assign(Bitmap32);
finally
Bitmap32.Free;
end;
end;
  1. Usage:
    Call the ScaleBitmapWithAlpha function and pass the TBitmap you want to scale and the desired scale factor:
delphi
procedure TForm1.Button1Click(Sender: TObject);
var
ScaledBitmap: TBitmap;
begin
ScaledBitmap := ScaleBitmapWithAlpha(Image1.Picture.Bitmap, 2.0); // Scale factor of 2.0
try
// Do something with the scaled bitmap, e.g., display it in an Image component
Image2.Picture.Bitmap.Assign(ScaledBitmap);
finally
ScaledBitmap.Free;
end;
end;

The ScaleBitmapWithAlpha function uses Graphics32 to perform the scaling while preserving the alpha channel. The resulting scaled TBitmap is returned for further use or display.