- 1 year ago
Unity Editor window panes flicker when running in Hyper V
Flickering issues in Unity Editor window panes while running in Hyper-V can be caused by a combination of graphics card and Hyper-V configuration issues.
Here are some potential solutions to try:
Check graphics card settings: Ensure that the graphics card settings are configured optimally for Hyper-V. Some settings to check include disabling 3D acceleration, disabling hardware acceleration, and enabling RemoteFX.
Disable Hyper-V Enhanced Session Mode: Enhanced session mode can cause flickering issues in Unity Editor window panes. Try disabling it to see if it resolves the issue.
Adjust Hyper-V settings: Try adjusting the Hyper-V settings for the virtual machine, such as increasing the number of virtual processors, increasing the amount of memory, or disabling Dynamic Memory.
Update graphics card drivers: Ensure that the graphics card drivers are up-to-date and configured optimally for use in a virtual machine.
Use a different graphics card: If possible, try using a different graphics card that is known to be compatible with Hyper-V.
Use a different virtualization software: Consider using a different virtualization software, such as VirtualBox or VMWare, to see if the issue persists.
Use a physical machine: If all else fails, consider running Unity Editor on a physical machine instead of a virtual machine.
It is important to note that performance issues in virtual machines can be caused by a variety of factors, and optimizing virtual machine settings can be a complex process. Experiment with different settings and configurations to find the optimal setup for your specific needs.