- 1 year ago
win32 c++ I want to insert an EDIT control straight after the TEXT of the STATIC label
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To insert an EDIT
control right after a STATIC
label in a Win32 C++ application, you can follow these steps:
- Create the
STATIC
label control using theCreateWindow
function. Set the desired text for the label using theSetWindowText
function. - Determine the dimensions of the
STATIC
label control using theGetWindowRect
function. - Convert the window coordinates to client coordinates of the parent window using the
ScreenToClient
function. - Calculate the position of the
EDIT
control based on the dimensions of theSTATIC
label control. - Create the
EDIT
control using theCreateWindow
function, specifying the desired style and position. - Adjust the position of other controls as necessary.
Here's an example code snippet that demonstrates this approach:
cppHWND hParentWnd; // Handle to the parent window
HWND hStaticLabel; // Handle to the STATIC label control
HWND hEditControl; // Handle to the EDIT control
// Step 1: Create STATIC label control
hStaticLabel = CreateWindow(
L"STATIC", L"Label Text", WS_CHILD | WS_VISIBLE,
x, y, width, height,
hParentWnd, NULL, NULL, NULL
);
// Step 2: Get dimensions of STATIC label control
RECT rect;
GetWindowRect(hStaticLabel, &rect);
// Step 3: Convert window coordinates to client coordinates
ScreenToClient(hParentWnd, reinterpret_cast<POINT*>(&rect.left));
ScreenToClient(hParentWnd, reinterpret_cast<POINT*>(&rect.right));
// Step 4: Calculate position of EDIT control
int editX = rect.right + 10; // Adjust the position as needed
int editY = rect.top;
int editWidth = 100; // Set the desired width
int editHeight = rect.bottom - rect.top;
// Step 5: Create EDIT control
hEditControl = CreateWindow(
L"EDIT", NULL, WS_CHILD | WS_VISIBLE | WS_BORDER | ES_AUTOHSCROLL,
editX, editY, editWidth, editHeight,
hParentWnd, NULL, NULL, NULL
);
// Step 6: Adjust the position of other controls if necessary
Note that you'll need to adjust the position, size, and other properties of the STATIC
and EDIT
controls to fit your specific requirements.
Also, make sure to include the necessary header files (windows.h
) and link against the appropriate libraries (user32.lib
) in your project.
Remember to handle messages and events for the controls as needed in your application's message loop or event handlers.
I hope this helps you achieve the desired result in your Win32 C++ application!